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An animation set of root motion needed to move around in the game.
All walking creatures include root motions and in-place animations that move back and forth and rotate left and right.
It contains dozens of animations for each creature, but it also includes a state machine and an animation blueprint so it's easy to use.

Realistic animation that can be done because it is a model that reproduces the skeleton ratio of real creatures.
Bird feathers fold correctly when closed.
Flapping the wings of a bird is not a simple up-and-down movement.
Watch the flapping animation with a combination of complex rotations.

Includes a wide variety of organisms.
Contains rare animals such as Secretarybird and Shoebill. Such a model is not found not only in the UE marketplace but also in other markets such as TurboSquid (as of 20226 June).
It also includes extinct creatures such as dinosaurs and ammonites.
FAQ
Do you have any questions? We will help you.
What are your plans for future updates?
The creatures currently planned to be added are:
Tyrannosaurus, Stegosaurus, Kangaroo,
Peregrine falcons, herons, dragonflies, mantis, butterflies.
Other updates are planned:
・ Unification of blueprints.
-Replace the material with a material instance.
-Addition of IK rig and groom.
-Refine mesh and texture.
Does this asset include blueprints?
Includes a minimal third person character and a randomly acting character for animation confirmation.
Can it be used in VR?
Groom is currently unavailable.
Other functions have been confirmed on Vive.
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Birds In CitySample

AfricanAnimalsInCitySample
